University of British Columbia (Canada)
dal 26 al 30 maggio 2008
Sensorimotor computation forms the bridge between abstract information processing in the human (or robot) brain and the concrete reality of the physical world. It studies how the brain perceives the state of its external environment (using exteroceptive sensors such as vision and touch) and the state of its own body (using proprioceptive sensors such as muscle spindles and the vestibular organs), and takes action by controlling muscles.
This course will cover two interwoven topics in sensorimotor computation.
First, we will explore human sensorimotor physiology from an engineering perspective, including biomechanics of the musculoskeletal system, signal transduction in biosensors, and adaptive control by the central nervous system.
Second, we will describe how to construct mathematical models and efficient algorithms for physical simulation of humans and robots, and the physical world with which they interact.
We will explore these ideas with two concrete examples throughout the course: eye movements and manipulation with hands. We will briefly describe applications to computer animation, haptics, robotics, neuroscience, medical imaging, and human health.